S.T.E.M. + Art/Design = S.T.E.A.M.

STEAM Graphic (1)

The goal of STEAM education is to teach science, technology, engineering, art, and mathematics to students by engaging them in rigorous real-world projects.  Addition to STEM education, STEAM focuses on aesthetics and the creative process of solving problems.  Students can utilize the Design Thinking process to find resolutions to problems that involve any of these academic subjects.
STEAM education also requires students to learn in context, make connections between core subjects, and work with others to develop solutions. These projects develop students’ 21st-century skills, including critical thinking, communication, collaboration, and creativity. Gaining interdisciplinary content knowledge and developing 21st century skills prepares our students for their future in higher education and the workplace.
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